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World of demons review
World of demons review










With that said, though, I do wish the functionality was a little better implemented as you have to go through a lobby system to get into a game. It makes sure everyone is looking out for one another rather than just their lonesome. Playing with others is far more satisfactory than watching the not-so-bright, yet seemingly invincible, artificial intelligence try to do their thing. The online function is by far the best part of Toukiden as it allows four players to team up and go through missions unlocked from the main campaign. It certainly would have aided in fleshing out relationships a bit more than the traditional story-related scenes. On a side note, it would have been nice if there was character development options for bringing specific individuals into battle other than just proper battle plans. There’s a strong diversity of who to bring, ranging from a slower gauntlet fighter to the speedy ninja. Along with weapon loadout, who you goes into battle with is also important, especially during boss fights when a healer can be crucial. Players will retrieve tasks from members of the elite force that protects the village, and go about selecting upwards of three others to tag along for the mission. This is where most of the Oni take residence and respawn, with items even hidden in the desolate environments. The world outside of the small town is broken up into limited sections that are gated off in story-related scenarios. The flow of the main campaign is structured in a mission-based formula, allowing players to grind in past events to level up Mitama or obtain specific items for crafting and haku (the currency of the land). It’s definitely something that adds to the experience to an otherwise button masher. Each has their own unique traits and can become quite useful in certain situations, so it’s about finding the right battle style and selection of abilities for the right case. This adds a new level of combat strategy because these essentially act as replenishable (after battle) spells, giving buffs to the hero, setting traps or healing a small amount of health in times of need, which will happen a lot. These are trapped souls collected by defeating story-specific demons that can be attach to weapons so they can aid the main character in battle.

world of demons review world of demons review

After the third or fourth fight with the same enemy as the objective, the creativity and variety falls into question. Don’t get me wrong when you fight each colossal boss for the first time it feels incredibly satisfying finding its attack patterns and weaknesses, but it’s when they use that same boss as the basis for multiple missions that it becomes concerning. It’s not just the combat that people are used to with these sort of games, but the mission structure and enemies are reused to a degree that can get mind-numbing at times. Unfortunately, the problem with Toukiden is the incredible amount of repetition. Finding your fighting style is also important with weapon speeds and attack power always playing a vital role in role playing games. For example, there’s also a bow and arrow weapon available, allowing the main character to keep his distance from enemies that may strike at a quicker pace or at a greater radius. These are key for setting up missions as some weapons work better against certain enemies while others may work against you. This is very much a hack and slash style RPG as the square button will get a lot of use, using melee weapons such as the quick dual daggers or the multi-ranged kusarigama. This is a shame considering the world itself seems to be built up quite a bit and more could be done with the politics and adventure outside of Utakata.Ĭombat in Toukiden takes elements from past Omega Force games and applies it to a more player-centric experience. The story has a color cast of characters and a strong opening setup, but the delivery falls through and is secondary to the slaughter of monsters. The world is in constant war against the Oni (meaning “demons” in Japanese) and it’s up to the mute main protagonist to join the fight and protect the ones around him. The story revolves around the fictional small town of Utakata that is guarded by the Barrier Priestess Kikka. Team up with your friends or trusty AI partners and let’s go slay us some demons.

world of demons review

Toukiden: The Age of Demons is a dark action packed adventure that will have players face off against some of the most monstrous beasts they’ll ever see. The PlayStation Vita has had its fair share of exciting action-RPG titles hit its doorstep, but nothing like what Omega Force has brought us today. From the team that brought us the never ending Dynasty Warriors games, comes a brand new property that looks to revitalize interest in Sony’s handheld.












World of demons review